Saturday, January 23, 2016

Staging for Act III [The Jack Saga]

Molly

On the following topics:

Molly's Sleep:  Molly is going to go home and resolve to do her very best to sleep so she can have a solid day of research ahead of her and be ready for her best at midnight.  She'd take a hot shower, some melatonin, and other such things to try and sleep as soon as possible.  She'd probably get about 6-7 hours worth before she was up again the next morning and diving into her books and the internet.

Molly's Research:  She's specifically looking into rituals-- hunting for information on seances to summon up lost souls/spirits, and for lore that would support them as well.  She wants to know if there's some way to stitch the 'good reflection', what she believes to be the Jacky-Spirit (based on what Gregory had said), back to the body

If she doesn't blow all of her time on research rules doing the above-mentioned, then she would also spend a little bit of time looking up information on banishing or vanquishing other spirits, thinking of maybe looking into lore on protection against the other reflection were it to attack again.  She wouldn't be opposed to looking into lore on cleansing one either.

She'd probably call Gregory up around 7pm or so, provided everything goes off successfully and she didn't have to leave home to run any errands on her research or anything.  She'd want to meet at 11:30pm and be 'prepared to start' at midnight.


mystery

Okay! The rolls I want you to do for me:

Self Control, to see if Moll sleeps in what with tiredness.

Thee-e-e-e-en! Further research, let's say an Intelligence + Occult roll, diff 8 (because you're looking for something actually useful), then a stamina roll, then another Intelligence + Occult roll, diff 8, if the stamina roll is acceptable. We're gonna need 4 suxx to find a hint of anything.

The-e-e-e-e-e-en! If there's anything else Molly does in pursuit of occultism before calling Greg, let me know. I believe in earlier occult research-y bits for this she found out some sort of crossroads demon-summoning ritual, and the reflection told her to help it by getting the cards read (before Morris came along to distract Molly from that >:) ) so if either of those sounds like something she'd pursue/look into more, lemme know! I'm just mentioning them again because it's been so long (grin)


Molly

It looks like Molly smashed the everloving hell out of the research on binding, but just barely missed it on the 'banishing/warding' research.  Molly's just like "Lol well at least I got the important stuff figured out, and I kinda get the rest, we're gonna be okay!".  And they were famous last words.

I wasn't sure what would be deemed an 'acceptable' stamina roll to continue the research, and got 1 success, so I presumed that would be okay and threw dice as normal.  If you want to provide some kind of penalty-in-post (like an upped difficulty or reduced number of successes), please do feel free!

Molly wouldn't have found the energy or time, it seems (based on the dice), so she wouldn't have come up with anything different to contact Greg about.  She'd reach out to him around 6:45pm the next day saying she was ready and wanting to know where she should meet him.  If he had a gun or something maybe he should consider bringing it (she didn't think it would help against the Reflection, but she had no idea what else might be mixed up in this, lurking around wherever Jacky might be hidden, or perhaps sent by that old Hag), but her probably was already going to.  Greg ain't new to this game.

Anyway, here's dem bones:

M. Toombs @ 11:46AM
[Self Control]
Roll: 4 d10 TN6 (5, 7, 9, 9) ( success x 3 )

M. Toombs @ 11:47AM
[Intelligence 3 + Occult 4]
Roll: 7 d10 TN8 (6, 7, 8, 9, 9, 9, 10) ( success x 6 ) [WP]

M. Toombs @ 11:47AM
[Stamina]
Roll: 3 d10 TN6 (1, 5, 9) ( success x 1 )
M. Toombs @ 11:51AM

[I'm going out on a limb and considering that 'acceptable'?  Otherwise we can find a way to penalize her (maybe you can subtract successes afterward or something idk).  Continuing!]

M. Toombs @ 11:52AM
[Intelligence 3 + Occult 4]
Roll: 7 d10 TN8 (1, 4, 4, 5, 6, 9, 9) ( success x 3 ) [WP]


mystery

Molly is weary, of course she is: bone ache. This might be the most important week of her life. This might be (surely she has considered the idea) the last week of her life. Certainly, it is her last week unfettered by vitae. But she has been fettered by vitae before.

Molly is weary, of course she is, but Molly is also lucky. Might be Jack's influence, mightn't it? He might tell a story about it if he knew: make that story what is real. How he has a certain kind of luck and maybe that certain kind of luck translated itself into his companion. Distilled it. Might be fortune, playing favourites. Wanting to spool Molly's tale out just a little longer. Molly is also fucking lucky: and somehow, in the books she has acquired, via the very small group of people on internet forums she never quite interacts with (greedy, taking without giving), she finds 

one potential ritual to 'bind' a shadow. A shadow and a reflection are practically the same thing, right? It requires an animal sacrifice, pure gold, and fire. The pronunciation of words in a bastardized version of Hebrew.

She finds a way to animate one's reflection and use it as a messenger. The ingredients for this ritual are likewise expensive: and a pint of blood, necessary, needs be drunk, and four mirrors (eight mirrors) set up facing the ritualist in a ring then facing away from the ritualist in a ring double sided mirrors see and then the sacrifice (not the blood, though perhaps a frugal person would combine the two ingredients). The sacrifice must be a geas, a vow: do this, and I'll never _______, I'll give up _______, I'll not have ______. Best done when the moon is dark.

And then, perhaps most interesting, at least most closely tied to Denver itself: a story about a mine (abandoned) and how in the darkness of that mine one can pass between this world and the mirrored world if one is unlucky, one gets lost, how the darkness in this mine listens. There are stories going back to Denver's inception, attached to stories in other cities: San Francisco, Seattle. They touch on some religious group which has settled in Littleton, too, owns a lot of property.

Maybe one of those ideas is good. Maybe it's not. Molly's lucky, but luck only takes one so far, even if skill and sharpness and determination is riding high behind it. By the end, she feels drained -- pushing so much will into something takes its toll.

Greg answers when she calls. The suggestion of a gun gets an audible heh. And then, "11:30, ey? Meet me at," and an address. If she asks him to bring anything, he's open.

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